PaigeAnne66

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/* Falling Picture *1 picture* Original from http://black.demons.to/ fixed to work in XANGA by xanga.com/dorischu */ st=setTimeout; change=''; var no = 10; // number of picture appear var speed = 50; // smaller value will move more faster var falling = "http://img152.exs.cx/img152/8087/pinksparkle6df.gif"; // image URL var ns4up = (document.layers) ? 1 : 0; var ie4up = (document.all) ? 1 : 0; var dx, xp, yp; var am, stx, sty; var i, doc_width = 600, doc_height = 800; if (ns4up) { doc_width = self.innerWidth; doc_height = self.innerHeight; } else if (ie4up) { doc_width = document.body.clientWidth; doc_height = document.body.clientHeight; } dx = new Array(); xp = new Array(); yp = new Array(); am = new Array(); stx = new Array(); sty = new Array(); for (i = 0; i < no; ++ i) { dx[i] = 0; xp[i] = Math.random()*(doc_width-50); yp[i] = Math.random()*doc_height; am[i] = Math.random()*20; stx[i] = 0.02 + Math.random()/10; sty[i] = 0.7 + Math.random(); if (ns4up) { if (i == 0) { document.write(""); } else { document.write(""); } } else if (ie4up) { if (i == 0) { document.write("
"); } else { document.write("
"); } } } function snowNS() { for (i = 0; i < no; ++ i) { yp[i] += sty[i]; if (yp[i] > doc_height-50) { xp[i] = Math.random()*(doc_width-am[i]-30); yp[i] = 0; stx[i] = 0.02 + Math.random()/10; sty[i] = 0.7 + Math.random(); doc_width = self.innerWidth; doc_height = self.innerHeight; } dx[i] += stx[i]; document.layers["dot"+i].top = yp[i]; document.layers["dot"+i].left = xp[i] + am[i]*Math.sin(dx[i]); } st("snowNS()", speed); } function snowIE() { for (i = 0; i < no; ++ i) { yp[i] += sty[i]; if (yp[i] > doc_height-50) { xp[i] = Math.random()*(doc_width-am[i]-30); yp[i] = 0; stx[i] = 0.02 + Math.random()/10; sty[i] = 0.7+ Math.random(); doc_width = document.body.clientWidth; doc_height = document.body.clientHeight; //You May change to 1550 or bigger number to let the image fall until down } dx[i] += stx[i]; document.all["dot"+i].style.pixelTop = yp[i]; document.all["dot"+i].style.pixelLeft = xp[i] + am[i]*Math.sin(dx[i]); } st("snowIE()", speed); } if (ns4up) { snowNS(); } else if (ie4up) { snowIE(); }

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